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Let’s talk commanders and modding – Mutant Gangland Devlog

One thing I really love about board games is how different the same game feels when played with other people. Everyone has their play style, everyone thinks and acts in a different way and this...

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Let’s talk about the Graphical Update

About the graphical update: While I was neck-deep in code Thomas decided to revisit all the graphical assets for the game and boy did they change. Both factions got a huge re-skin and the terrain...

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Mutant Gangland – road to v0.2.6

It’s been more then a month since the last update and this is due to us working hard on getting the game ready for the 12 days of indie stream. Now that the AmbushedGamer hosted event has ended we can...

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Looking back on 2013 and plans for 2014

So I’m officially 1 year in as a wanna-be Indie Developer (since I have yet to release my game). It’s a tough ride governed by many decisions and mistakes. I’d like to take the time and share my...

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Coding with the aid of MOAI and what it means to me

Before I get into depths with the article/post itself I would like to make one thing clear: I am a bad, bad, BAD programmer. Most of the stuff that I implement is based on many iterations and hacks...

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Road to alpha 2 and streaming

Hi everyone, a quick update to keep everyone on track with development. Recently I started streaming my side of development on Mutant Gangland via twitch. The reason I’m doing this is simple: Early...

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Alpha 2 Technical Status Report #1

I know most of you want to see the latest juicy pixelicious art that Thomas has been doing for the game but guess what? This is a technical report (the first in a series of status reports) and none of...

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[Post Mortem]: Copulus – the love making, weight lifting god game

Copulus is a 2D God Game in which you have to help your subjects populate their little world. In order to achieve this you need to balance their need for social interaction (and copulation) with the...

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One month tablet challenge – first few days

Prologue I moved to Iasi city a bit over two months ago and ever since I got here I saw how different the life style is from Bucharest. Iasi is situated between mountains and hills, with green lush...

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Rogue Sweeper – a post Global Game Jam entry release

2014 has been a busy year! I moved to a new town, got back in the industry at a local company (Mobility Games) and worked my ars off on getting a good multiplayer version for Mutant Gangland. Now that...

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1/2 * 2015: Indie stuff, programming and my day job

Spoiler warning: I s#@k at typing on a virtual keyboard. Its been almost half a year since the last blog post. How the hell i still have upwards of 100 daily visitors is beyond me (and the scope of...

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2/2 * 2015: Beastopia, Indie Stuff and Dayjob

There’s a running gag between my twitter followers (and some co-workers/friends) that I’m a sellout for quitting the indie life ( read as “denouncing noodles and instant soup”) in favor of joining the...

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Running with SteamOS and Geeking-it out in the living room

This article reflects my opinion on the system, it’s place in (my new) living room and quite a few geek moments sprinkled here and there. For a secondary opinion check out GoL’s coverage of the system...

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SteamOS 2.55 Beta and Bound by Flame

Valve released an update for SteamOS available from the brewmaster-beta repository! Happy to confirm that the BETA update fixed most, if not all, of the issue I had with the previous 2.49 release. No...

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2015 – The year I learned to say NO

Last year I skipped the looking back on 201X and plans for 201X+1 post. Didn’t feel like I had to! New year, new city, new people and new projects! With so many unknown variables it would have been a...

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Kicking off 2016 with a 24h+ game development live stream

2015 has gone by and here I am engaged in a head on, eyes locked, grade a+ premium organic non-gmo, gluten free royal battle with the remaining 363 days of this year! So I decided to celebrate it by...

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PSA: XCOM® 2 unlocks in 7 hours on SteamOS – AMD and Intel are not supported...

Great news everyone, XCOM 2 is about to deploy to everyone in 7 hours! I have spent over 50 hours playing the last XCOM (enemy unknown), 30-40 of them where on my Steam Machine (Gigabyte Brix Pro)! So...

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XCOM 2 – Performance aggregator

Yesterday I recommended that people with SteamOS/Linux should hold out on getting XCOM 2 if they were running a Intel or AMD GPU. Well, turns out that even those on nVidia (the officially supported GPU...

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Using Unity (3D) 5 on Ubuntu! How does it fair?

It’s 2016 and that means I get a fresh new attempt to update my development environment! I’ve dropped MOAI and my Chaurus framework 5-6 months ago, in favor of Unity. Been using Unity 5 at work for...

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Street Fighter 5 will be available on Linux & SteamOS

Just a quick Heads Up: Street Fighter V will launch on SteamOS & Linux this spring! Our little neck of the woods is starting to see more and more support with each season and this title is of note...

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